PYRE Update: NLua Issues

After messing around a bit with the NLUA API, my project keeps running into compiler issues with both “plugins” files “lua52.dll” in both x86 and x64. According to the editor I have to recompile the plugins to get it to work again, so hopefully its just a quick re-import before I can keep developing!

PYRE: Test World

After that stream I did some more work on my test world for the various game elements i’m implementing. Today I thought I would do a short video to walk through it! Next update I will have more progress on new features!